marten wrote:Is there code for interfacing with OpenGL on various platforms somewhere out there ?
Just to give you the information, that from here http://www.schrievkrom.de/blog/?cat=27
you get access to my own - early work in progress - OpenGL wrapper under VASmalltalk. At this time I'm now looking at the examples of the SuperBible, the RedBook and a book named "interactive computer graphics" and to see, if their examples are working. I publish often and this means, that perhaps a published code may not work (or even loaded) in new fresh image. But the direction seems to be ok and considering the fact, that I have no experience with OpenGl so far, the libraries are developing pretty fast - but they may also change dramatically from one version to another.
I also do not consider the external "GLFW" framework (I mentioned in an earlier posting) any more - I render in a Smalltalk widget and this seems to be ok.
But people with OpenGL experience should be able to something with this wrapper around the API - though several binding are not done (glu32.dll) - due to the fact, that I have not reached examples using these calls.